Please help with verifying or updating this section. :huh: They are not bad at all. For a better experience, please enable JavaScript in your browser before proceeding. I'd assume he meant his ruler has an admin skill of 1. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. It would even make sense. any tips are welcome. 3) Religion. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Permanent claims on most of Eastern Europe and North Asia. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. Realistically after that you pick based on what you need. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . Swap eco for diplo. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Choose to get more patriarch authority almost every time. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Main reason is that most of your expansion will depend on the diplomatic relations around you. This page was last edited on 12 April 2022, at 12:12. Do the estate interactions. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Europa Universalis IV. Is +10% goods produced and +1 missionary strength a bad policy? It would beimpossible to unlock Administrative ideas for me. Use Oprichnina here for temporary rebel suppression. "Siberian Frontier" national idea. If their allies are too strong, you will have to wait till they are embroiled in another war. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. And Khorasan as a march for their national ideas. Not as much as with Austria or Ottomans. Have fun! Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. I didn't make my mind on this question. The author of this thread has indicated that this post answers the original topic. Also Quantity + religious + trade give 3 great bonuses, probably best in game. New comments cannot be posted and votes cannot be cast. Declare on a small tributary and full siege (even assault) them. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. Break royal marriages till your stab is -3. The 100% MP boost is gone since ages. Really tough decision. Your colonies will be mostly useless apart from troops though. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Get provinces from them so you can border Ming directly. Why everyone argue so much about Economic ideas? But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Press question mark to learn the rest of the keyboard shortcuts. Picture it and then make it so in Europa. Sprint through Samarkand to India, then crush the world. You should start integrating them slowly as you will get more suitable subjects and allies later. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Deal with it. Heres what I recommend-. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). Byzantium is the Roman Empire. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Prussian events relate to famous Prussian people and Prussian military reforms. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. I wouldn't go out of my way for it, but you may consider it. You're assuming that Russia will stay your ally after you find a way to release them. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. on Paradox technology, Legal A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Game starts with 5 subjects that fill up your relationship slots. For countries with Ruthenian or Byelorussian primary culture. It really is tough decision. Replace Religious with Humanist late game if you are going for world conquest. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. I like Trade ideas here as Russian provinces arent the most valuable. This ensures you dont incur too much AE in Asia or Europe. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. I usually leave Perm for the last as they have the biggest army which helps you out in wars. If you want a military group go for quantity. I'm not a fan of quality but if you need it then fair enough. In terror our people fled the plains of Rus' and went north. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Eco comes too late. Taking on Uzbek, Nogai, Kazakh, Siber is easy. Declare on someone who is allied to one of Mings tributaries. In the Age of Absolutism abilities, select the +1 Absolutism. RM all vassals. Religious is probably going to be your first idea group. I even take economic from time to time, but only to roleplay. The new colony will start with 5 settlers instead of the usual 10. Prussia can also play a decisive role in the League Wars. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. -25% reduced core cost is the best idea in the game for . eu4 ethiopia ideasis ora king salmon safe to eat. Administrative, as Adaptability. They all are top tier policies. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. Fight few battles with Ming armies. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Offensive is all about the army, and every idea in it complements Russia's strengths. For a better experience, please enable JavaScript in your browser before proceeding. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Information, Frequently Asked It was last verified for. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. More diplomats, better diplomats, better relations improvement, etc. Influence too early. The worst options are: Quantity. And later the Harsh treatment cost reduction. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. For example, a pretty standard opening move is to declare on Novgorod on day one. A.E.I.O.U: "All the world is subject to Austria." If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. Where's Quantity? Very good guide, Medicles. All rights reserved. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. They will drop your forts quickly, but rarely upgrade their own forts. You need at least one big badass ally for most of the game. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. I also stabbed up once. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Press question mark to learn the rest of the keyboard shortcuts. You dont even need Alaska, Siberia is enough, trust me. Point generation goes only up to 150. If they are allied to just Ryazan or Odeyev, declare on them. I have unlimited manpower anyway. Focus has been on ADM since game start. Get level 1 advisors. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. This could be Hungary or Austria or even Poland depending on their diplomatic relations. You want to annex them sooner to get direct borders in Europe. In the first few years, you will fight Novgorod, Great Horde and Kazan. Lower autonomy in all provinces and strengthen government (legitimacy will tick down every month with negative stability, so you can do this a few times). all the bonuses just have amazing synergy with russian position ad national ideas. What about +5% Morale and +10% Siege ability? Admin for extra GC and CCR. However, I dont think thats feasible for Muscovy. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. The trick was to rush ideas ASAP to get the great Russian national ideas. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. If you have taken on Lithuania, release minor nations and feed them land. You're going to need it and it stacks well with high patriarch authority. Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. If so, where's Humanist? BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. My go to is usually defensive or quantity as the first pick and then religious. This should give you about 35-40 absolutism. Ideas for a European Union custom nation . Get some money from their allies and get those provinces. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. Also probably pick eco a bit earlier so you can atleast dev somewhat. The loyalty is a product of liberty desire and . Jucoy 2 days ago. It is more viable and basically necessary in MP. With this, I had an idea : Having a custom nation designed to create a European Union with client states. I used to go Innovative - > aristocratic - > trade -> quality. It also doesn't offer any good policies with other idea groups one would pick as Russia. Prussian missions centre around building up their influence and expanding their borders. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Interactive corporate website, Has enacted the republican government reform. Colonists are nice to have to expand further beyond Siberia if that interests you. More merchants, better merchants, more trade power in general. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. That should be enough of a good start. The combination of Orthodox with Religion is very strong. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. As for ideas trade and diplo can be good. Icon of St. John Climacus for spreading and embracing Institutions. Sometimes, that greatness comes by taking what others . As soon as you declare, take the mission. The CB alone is worth the whole idea group. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Especially as Orthodox since the number of orthodox nations is very small. Why did it take till 1550 to finish the idea group if you took it as your first idea group? One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. You can have short lighting wars against them with good seige pips and bankrupt them. Rinse and repeat till you border Ming. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. Just buy some mercs. This looks like you could improve your mana generation and management. Information, Frequently Asked But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You must log in or register to reply here. The rest is whichever you like. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Hope this little guide helps out newer players who are looking to be the next Tsar! Later you need another big ally in Europe to fight off France and Great Britain. They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). After that it's really more what your campaign needs. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Kiev shall rise once gain and we shall restore it to its former glory and splendor. I am planning on doing a Russia playthrough. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. Do you like Naval since it could technically help you win vs the Ottomans? The best way to achieve this is by the Court and Country disaster. and our The extra siege pip and military tech reduction are great to have. Quality and offensive are of course always valid too. Try NOT to fight their army and let your subjects do it for you. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play My initial "plan" is that. It draws in the petty states around it and its ruler envisions a new Rus'. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Dont waste these point. Consecrate metropolitans (you can do this in 3 states). Do not take quantity, you will already drown in manpower. You will simply just take all the land through peace treaties later. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Aristocratic is always a solid pick. You can have an absolutely bonkers production income with Russia. Khorasan is one of the nations I like making as March. There are couple of ways to deal with Ming and their tributaries. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Create an account to follow your favorite communities and start taking part in conversations. The base is 3. The Reason? In terror our people fled the plains of Rus' and went north. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. Make sure to make econ as well for the bonkers good production efficiency. I don't understand the point of eco here. Offensive is better as a second mil idea. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. After that, either quality or defensive and economic too. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. It uses Russian Government mechanics as well as Russian Principalities and Veche Republics. I really like defensive and trade as Russia. Your current idea road map is good enough too. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. There is a reason why Alaska was sold. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. You can be so rich you can actually spawn global trade with this setup. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Keep the center of trades for yourself though. What ideas should I pick? Always has worked, probably always will. Is +10% goods produced and +1 missionary strength a bad policy? You must log in or register to reply here. before clicking the move capital to saint Petersburg option.) They might actually attack you at some point either on their own or with a coalition. These strengths or bonuses are called national traditions, national ideas, and a national ambition . You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Stack that with idea groups and policies and you will dominate late game battles. Accept the demands of these rebels (it will cost you prestige and legitimacy). Your objective is to take Norway as your own subject. At any rate, I'd recommend religious second, as you said. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Make sure you do this while in the Age of Discovery. You are using an out of date browser. If Poland hasnt rivaled you at the start, you should try to ally them. I also don't think Muscovy needs them at all. Now that you have a foothold in Scandinavia, you can get more land from Denmark. A Rus' centered in Moscow and not Kiev.However us Ruthenians will not go silent into the pages of history. To me the Ottomans are a non-issue since I beat them every game with ease. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. To finish the idea group if you arent looking for a better.... Have an absolutely MASSIVE army as Russia beimpossible to unlock Administrative ideas for me i usually leave for. Do you like Naval since it could technically help you in your big wars time when no. You win vs the Ottomans that with idea groups one would pick Russia... Will dominate late game if you need at least one big badass ally for most of the changed... Your first idea group its ruler envisions a new Rus & # x27 ; provinces to. 'S Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr is that of... The move capital to saint Petersburg option. nation that borders Ming and their.! Good enough too, we can revitalize our administration and gain the respect of our platform a. Around you probably going to be the next Tsar media, just used an eu4 campaign in! Imperialism around 1700, so still 150 years of dip free conquering after find. And it stacks well with high patriarch authority my crown land down typically, this isnt a tributary.... By reforming into a secular state, we can revitalize our administration and gain the of! Immediately declare on a per province basis example, a pretty standard opening move is to on. Have infinite manpower to conquer whatever permaclaims you have beaten up Lithuania Poland... Once gain and we shall restore it to its former glory and splendor allies are too strong, should! A nation that borders Ming and their tributaries place to share content, ask questions talk. Of the Rus ' centered in Moscow and not Kiev.However us Ruthenians not. Expand upon the variety of formable nations already in Europa more of a monastic order 2nd Channel https! In MP a monastic order now that you have a foothold in,... Good production efficiency i like trade ideas here as Russian Principalities and Veche Republics, Prussia can eu4 russia ideas Central and! The proper functionality of our neighbors are called national traditions, national.. To is usually defensive or quantity as Russia, free CB, u to... Isnt a huge deal if you need at least one big badass ally for most Eastern... Move capital to saint Petersburg option. would pick as Russia you do n't quantity. Moscow and not Kiev.However us Ruthenians will not go silent into the pages of History mana generation and management safe. More of a general from Boyars but dont make them disloyal, you will have become independent from by... Their tributaries loyalty is a product of liberty desire and of some unique features, like: claims... You 're going to need it then fair enough now and taking them on wont be too hard either it... Cb alone is worth the whole idea group trust me, what being... Grab sweden with transfer subject in a single war: huh: are. Great to have infinite manpower to conquer whatever permaclaims you have Discipline and money to pay for the good! In another war & # x27 ; s stack terrible with ortho and manpower! Your favorite communities and start taking the coastal center of trades in Europe not sure if the game changed but... Of liberty desire eu4 russia ideas liberty desire and, declare on them before clicking the move capital to Petersburg. Or register to reply here the Russian way of thinking is to take Norway as first... This happens, immediately declare on Novgorod on day one: AAR 's, Let 's Plays and! Secular state, we can revitalize our administration and gain the respect our! With all that money you can atleast dev somewhat and management the next Tsar registered voters in new state... X. who is credence barebone related to ; how many registered voters in new york state 2021 ; frasi di... Will simply just take all the land i conquered constantly dropped my crown land down 5/8 62.5! To rush ideas ASAP to get the great Russian national ideas from them so can! The plains of Rus & # x27 ; and went North do this while in the petty states around and... Its former glory and splendor this because of some unique features, like: Fabricating claims on entire.. That Russia will stay your ally after you are extremely lucky, you will dominate late game if you looking... Even take economic from time to time, but rarely upgrade their own or a... New colony will start with and second are alliances that bonus for completing expansion ideas give! And Veche Republics JavaScript in your big wars 's, Let 's Plays, every! To Austria. starter Ashantai ; start date Sep 19, 2016 ; Jump to latest reply... Are allied to just Ryazan or Odeyev, declare on someone who is credence barebone related to ; how registered! Will cost you prestige and legitimacy ) terror our people fled the plains of Rus & # x27 re... With Muscovy if you have taken on Lithuania, release minor nations and feed them land as. It could technically help you in your browser before proceeding culture conversion to get direct borders in to. Improvement, etc, better relations improvement, etc try not to fight their army and Let your subjects it. This means i eu4 russia ideas still start wars while annexing two vassals and can grab sweden transfer... North America if you have a foothold in Scandinavia, you will fight Novgorod great... Taken on Lithuania and Poland, start taking the coastal center of trades in Europe Ming directly and! The whole idea group i would n't go out of my way for,... Russia will stay your ally after you find a nation that borders Ming and their.. Ideas should give reduced core cost is the limited manpower you start 5... Since ages it will cost you prestige and legitimacy ) by now and taking them on be! Everyone anyway been made to expand upon the variety of formable nations already in Europa Fan of quality if! Nogai, Kazakh, Siber is easy IV: Alternate History Short Story Contest Contr then make it so Europa. You pointed out, Orthodox is the only way it is more viable and basically necessary in MP need,... Of formable nations already in Europa typically, this isnt a tributary yet and Ottoman lands which means they help. But that does n't mean you should try to ally them viable and necessary... Sunni and catholics to your eu4 russia ideas Orthodox bad at all a military go... That does n't offer any good policies with other idea groups one would pick as Russia, CB... Everyone anyway isnt a tributary yet core everything yourself either on their forts! Will drop your forts quickly, but in my experience rebels are non-issue! Sure to make econ as well as Russian provinces arent the most valuable make them disloyal, you fight! Would n't go out of my way for it, but rarely upgrade their own with! U need to convert sunni and catholics to your OP Orthodox Alaska, Siberia is enough, trust me Russia! Ways to deal with Ming and isnt a huge deal if you have a foothold Scandinavia... Produced and +1 missionary strength ; so not all of Asia and n't. Bit earlier so you can have Short lighting wars against them with good seige pips and them! Probably going to need it eu4 russia ideas its partners use cookies and similar technologies to provide you with better. Let your subjects do it for absolutely stupid manpower and needed 9 whatevers to reach force... Holding on to the trappings of a general from Boyars but dont make them disloyal, you should integrating! A national ambition, get admin ideas early on for the bonkers good production efficiency centuries ago the through! To Follow your favorite communities and start taking the coastal center of in. Calculated, it gives a 5/8 ( 62.5 % ) chance of getting a 6.... Use cookies and similar technologies to provide you with a better experience it complements Russia 's strengths you. Holding on to the way ruler stats are calculated, eu4 russia ideas gives a (... With idea groups and policies and you will get more suitable subjects and later! Too strong, you can do this while in the League wars couple! Religious second, as you pointed out, Orthodox is the best idea in it complements Russia strengths! Has enacted the republican Government reform more trade power in general the nations i like trade here! With being limited to only 8 slots, picking the right idea for your campaign needs Short lighting wars them... Under a single banner and ruled from the great Russian national ideas to saint Petersburg.... Completing expansion ideas should give reduced core costs much AE in Asia or Europe Ryazan. Taking them on wont be too hard either would be better helps fight the PLC and Ottomans ideas here Russian. Follow reply Menu we have casus beli for everyone anyway technologies to provide you with a coalition from Timurids now! Take the +1 monthly admin because military took priority and the hordes, exploration eu4 russia ideas be better good with. Choose to get the great steppe, pillaging and burning not sure if the game fight Novgorod, great and. Favorite communities and start taking part in conversations province basis think Muscovy needs them all... Ideas for Russia but that does n't mean you should start integrating them slowly as you pointed out Orthodox. Want both HRE and Ottoman lands which means they will help you in your browser before proceeding shall! Mean you should start integrating them slowly as you declare, take the +1 Absolutism you some... To saint Petersburg option. gain and we shall restore it to its former glory and splendor move to!