Legal Information/Open Game License. Ogre. Metamagic Feats Necromantic Feats Arcane Feats Reserve Feats Categories: 3.5e Feat Necromantic Feat List For more information about Paizo Inc. and Paizo products, visitpaizo.com. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. Quick Rules: 1 to AC, ranged attack rolls, initiative, and Dexterity-based skills; gains a bite attack (1d8). Manyshot works like Rapid Shot above, but without the penalty. Melee Feats This is a general list of feats that are roughly equally helpful to any melee combatant. This one is very much a no brainer when you want to rain ammo on target. Benefit: You may use any item as an improvised melee or ranged weapon without penalty. Stephens, and Russ Taylor. New Pages | 13th Age SRD Traveller SRD Recent Changes These are just the top options we have found to make the most out of your limited feat slots. Most of them learn the best ways to cause pain from their clans bosses, who mete out beatings for even the slightest infraction. List requirements such as items held here. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your characters race and class. Still, such commanders quickly learn to not send these brutish and impulsive giants against cities that they wish to capture with minimal damage to the structures and residents. A new familiar that meets the prerequisites automatically gains the benefits of that feat. As a result, the new ogre options presented here emphasize the race's degenerate ancestry, odd mutations, and ability to adapt to new environments. They are an advanced race with 23RP, but their across the board penalties to mental ability scores limit their options. Shop the Open Gaming Store! Ogres belittle those who value smarts over strength, but clever ogres find their own paths to power. Init +4; Senses darkvision 60 ft., low-light vision; Perception +5, AC 24, touch 10, flat-footed 24 (+9 armor, +1 deflection, +5 natural, 1 size), Melee +1 greatsword +18/+13 (3d6+11/1720), Special Attacks channel negative energy (DC 15, 4d6), smite good 3/day (+2 attack and AC, +7 damage), Antipaladin Spell-Like Abilities (CL 7th; concentration +9), Antipaladin Spells Prepared (CL 4th; concentration +6), 1stdeath knell (DC 13), litany of weakness, Str 25, Dex 10, Con 19, Int 6, Wis 8, Cha 14, Feats Improved Critical (greatsword), Improved Initiative, Iron Will, Power Attack, Vital Strike, Weapon Focus (greatsword), SQ cruelties (fatigued, staggered), fiendish boon (fiendish rhinoceros servant), touch of corruption 5/day (3d6), Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, potion of fly ; Other Gear mwk full plate, +1 greatsword, javelins (3), belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, 196 gp, Init +0; Senses darkvision 60 ft., scent; Perception +12, AC 16, touch 9, flat-footed 16 (+7 natural, 1 size), DR 5/good; Resist cold 10, fire 10; SR 10, Special Attacks powerful charge (gore, 4d6+12), smite good 1/day as a swift action (+0 attack, +5 damage), Str 22, Dex 10, Con 19, Int 2, Wis 13, Cha 5, Base Atk +3; CMB +10; CMD 20 (24 vs. trip), Feats Endurance, Great Fortitude, Skill Focus (Perception), An ogre destroyer is profane, disgusting, and filled with rage; nothing is safe from his murderous and hateful urges. You have sickened, rotting flesh from some deformity or vestigial limb that has turned fetid and necrotic, yet refuses to heal or fall off. Power Attack for Ranged Fighters. | GumshoeSRD XP 800CE Large humanoid (giant)Init 1; Senses darkvision 60 ft., low-light vision; Perception +5, AC 17, touch 8, flat-footed 17 (+4 armor, 1 Dex, +5 natural, 1 size)hp 30 (4d8+12)Fort +6, Ref +0, Will +3. Pathfinder Roleplaying Game Advanced Race Guide 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Ogres are sadists that enjoy remorseless murder, torture, degradation, and mutilation in all of its forms. Some of these feats will appear here, even if they are also on more specific lists, if. This can mitigate the intense penalty you take by wielding two weapons at once. | Here Be Monsters Ogre Blood (Ex) Troggles count as ogres for the purpose of any effects related to race. The first feat any ranged fighter takes. Adventurers tell stories of tricking ogres into releasing them with promises of secret treasures, and a few audacious humans have even had luck partnering with ogres. Init +0; Senses darkvision 60 ft., low-light vision; Perception +13, AC 17, touch 8, flat-footed 17 (+4 armor, +1 deflection, +5 natural, 2 rage, 1 size), Defensive Abilities trap sense +1, uncanny dodge, Special Attacks rage (12 rounds/day), rage powers (scent). Standing 10 feet tall and densely muscled, ogres are as strong as they are cruel. Legal Information/Open Game License. Your thick, muscular arms are capable of landing powerful blows and crushing the life out of the smaller creatures you embrace. Zanpakuto have names belonging to the souls within them, which can unleash powers if the wielder is proficient enough. Some abilities are not tied to your race, class, or skill-things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. As such, the other giant races detest ogres and treat these weaker cousins with derisive scorn. You can always decide not to add the critical specialization effect of your weapon. You can use your action to demoralize a range of opponents, causing them to be shaken and set up for. You can exchange only one feat in this way each time you gain a level. And Yet another Extra Attack! Quick Rules: +2 on AC, 1 hp/HD, and 1 on Fortitude saves and Constitution checks; gains 2 claw attacks (1d6); +4 racial bonus on Stealth checks in forests. Melee fang +15 [ +10/+5 ], Damage 2d8+8 piercing plus ogre spider venomRanged web +13 [ +8/+3] ( range increment 30 feet ), Effect web trapEerie Flexibility An ogre spider can fit through tight spaces as if it were a Large creature. Hero point feats modify how you gain and use hero points under that optional rule system. | Into The Unknown Regions inhabited by ogres are dreary, ugly places, for these giants dwell in squalor and see little need to live in harmony with their environment. Standing 10 feet tall and densely muscled, ogres are as strong as they are cruel. Always a good choice if you are not sure about what to do next. Ogres know humans band together when threatened, so clans most often prey on the fringes of society, concentrating attacks on small villages, poorly armed caravans, or isolated farmsteads. | Here Be Monsters Violence is a way of life for ogres. | d20 Anime SRD A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. Subscribe to the Open Gaming Network and get everything ad-free! If you succeed, you swallow the opponent as if you had the swallow whole special ability. 1: Oversized Limb: The ogrekin can wield weapons one size category larger than normal without any penalty and gains a +2 bonus to its Strength. Quick Rules: +2 on all attack rolls, damage rolls, and Strength checks; gains two slam attacks (1d6); gains the grab and constrict monster special abilities. Ogres use variations on these techniques to hunt humans and other intelligent prey. | OGN Articles Rebuild Rules: Ability Scores +4 Strength; Attacks gains 2 slam attacks (1d6, grab, constrict); Special Abilities grab, constrict. The opening line of the Rowanite Creed. Thicken are recognized by their gigantically over-sized heads and huge mouths that take up more than half their puffy faces (these ogres gain a secondary bite attack). This site may earn affiliate commissions from the links on this page. If you are going for a skill build, or have skills that you use often, this should always be a feat to look into if you have a free slot. Prerequisites: Con 15, Corrupted Flesh, 6 HD, ogre. Prerequisite(s): Str 25, Improved Grapple, Improved Unarmed Strike, ogre, size Large or larger. Creatures in the area must succeed at a Fortitude save (DC = 10 + 1/2 your Hit Dice + your Constitution modifier) or they are nauseated for 1d6 minutes. Even the most foolish ogre families learn caution when in close proximity to populous human settlements. Init +1; Senses darkvision 60 ft., low-light vision; Perception +6, AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, 1 size), hp 32 (5d8+10); regeneration 5 (acid or fire), Melee bite +7 (1d6+5 plus trip), 2 claws +7 (1d4+5), Str 20, Dex 13, Con 14, Int 5, Wis 10, Cha 5, Base Atk +3; CMB +9; CMD 20 (24 vs. trip), Feats Combat Reflexes, Iron Will, Night Stalker*, Skill Focus (Stealth), Skills Climb +9, Perception +6, Stealth +1 (+5 in dim light or darkness); Racial Modifiers +4 Stealth in dim light or darkness, Organization solitary, pair, or gang (34). Stories are told of ogreshorrendous stories of brutality and savagery, cannibalism and torture. You can also gain additional feats ("Bonus Feats") from your race or class. This doesn't give you another vestigial head. Str 30, Dex 15, Con 21, Int 4, Wis 12, Cha 7, Base Atk +11; CMB +22 (+26 grapple); CMD 33 (35 vs. grapple), Feats Gluttonous Gobbler*, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Iron Will, Toughness, Combat Gear potions of cure moderate wounds (3), potion of neutralize poison, shirt of immolation; Other Gear +1 chain shirt, +1 greataxe, belt of incredible dexterity +2, campfire bead, cloak of resistance +1, ring of protection +1, 60 gp. Despite your build, Melee or Ranged, there are a few universal Combat Feats that Rogues can also benefit from. Ogre Boss Violence is a way of life for ogres. | d20PFSRD Str 26, Dex 6, Con 19, Int 6, Wis 12, Cha 7, Feats Improved Initiative, Iron Will, Lunge, Power Attack, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword), Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, bag of tricks (gray); Other Gear full plate, greatclub, javelins (3), mwk greatsword, 342 gp. Ogres view smaller humanoids like gnomes and halflings as the tastiest of the man-like creatures and often pursue tiny prey with rapt fascination, but it never occurs to them that such diminutive creatures might be cleverer than they are. Rebuild Rules: Ability Scores 2 Constitution, +2 natural armor bonus; Attacks gains 2 claw attacks (1d6); Special +4 racial bonus on Stealth checks in forests. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. | d20 Anime SRD | d20PFSRD Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. Description Feats in Pathfinder: Wrath of the Righteous are special capabilities that characters can acquire through various methods. New Pages | Recent Changes | Privacy Policy. Brawlers and monks can take meditation feats as bonus feats. You gain the constrict monster special ability, dealing an amount of damage equal to either the slam damage for a creature of your size or your unarmed strike damage, whichever is greater. Ogres have been incorporated into large armies on past occasions, but usually only when another creature has recruited them with promises of food and keeps them in line with harsh punishments. | 13th Age SRD The most powerful part of the Rogue, and where it really shines best, is their role on the battlefield. More Sneak attacks and more hits! Ogre, Advanced Advanced Ogre CR 4 XP 1,200 CE Large humanoid ( giant) Init +1; Senses darkvision 60 ft., low-light vision; Perception +5 DEFENSE AC 21, touch 10, flat-footed 20 (+4 armor, +1 Dex, +7 natural, -1 size) hp 38 (4d8+16) Fort +8, Ref +2, Will +5 OFFENSE Speed 30 ft. (40 ft. base) Melee greatclub +9 (2d8+10) Ranged javelin +3 (1d8+7) | GumshoeSRD Ogre games are violent and cruel, and victims they use for entertainment are lucky if they die the first day. Most of them learn the best ways to cause pain from their clans' bosses, who mete out beatings for even the slightest infraction. These savagely efficient teams stalk and kill both animals and two-legged prey. Ogres are big, dumb, and evil, accused of everything from cannibalism to genocide to incest. Damage 1d8 (small), 1d10 (medium) Critical x3 Type piercing Category two-handed Proficiency martial Weapon Group polearms Special trip This large crook of sharpened metal makes it easy to trip and catch fleeing opponents. Write the rules of the feat or action here, without including the results (such as success or failure) of the action. Getting into flanking positions where you can maintain sneak attack is your bread and butter here. Most of them learn the best ways to cause pain from their clans' bosses, who mete out beatings for even the slightest infraction. With this ancestry, you'll get feat support to gain reach, shield your friends, sniff out your enemies, or play an Ogre with two heads! An ogres great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. These tall, bone-thin ogres have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. Speed 30 ft. Melee mwk greatsword +16/+11 (3d6+14/1920) or greatclub +14/+9 (2d8+12) Ranged javelin +4/1 (1d8+8) Space 10 ft.; Reach 10 ft. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. Cross-Class Skills Spoiler Show Feats These ratings apply to the summoner. 4: Thick Skin: Improve natural armor bonus by +2. Shore up the defenses of those lesser saves. Before we get into the nitty-gritty of Combat, there are a few Feats we should discuss first. | d20PFSRD Combat FeatsGeneral FeatsItem Creation FeatsMetamagic FeatsTeamwork Feats, Blood Hex FeatsChanneling FeatsConduit FeatsCritical FeatsDamnation FeatsGrit FeatsItem Mastery FeatsPanache FeatsPerformance FeatsRacial FeatWeapon Mastery Feats, Achievement FeatsBetrayal FeatsCaravan FeatsLocal FeatsStory FeatsStyle FeatsStare FeatsMythic Feats, Monster FeatsAnimal Companion FeatsAnimal/Familiar Feats, General | Combat [Critical] | Item Creation | Metamagic, Achievement | Blood Hex | Faction | Grit and Panache | Hero Point | Item Mastery | Meditation | Mythic | Performance | Racial | Story | Style | Targeting | Teamwork. Ogres with the thicken template have huge, oversized heads and razor-sharp teeth. At range that is a more valuable bump than you think overall, considering that ranged weapons dont normally have the option to do more flat damage. Legal Information/Open Game License. You are able to harness the rage that burns inside you and fuels your might. During Combat The ogre king relies on buffing spells, his quickened spells, and his combat healing to bolster his combat abilities and keep himself in prime shape. Init 2; Senses darkvision 60 ft., low-light vision; Perception +7, AC 19, touch 7, flat-footed 19 (+6 armor, 2 Dex, +6 natural, 1 size), Special Attacks channel negative energy 1/day (DC 9, 1d6), Domain Spell-Like Abilities (CL 2nd; concentration +3), 4/daystrength surge (+1), vision of madness (+/1), Cleric Spells Prepared (CL 2nd; concentration +3), 1stbless, cure light wounds, divine favor, enlarge person D, 0 (at will)create water, detect magic, mending, stabilize, D domain spell; Domains Madness, Strength, Str 25, Dex 6, Con 19, Int 8, Wis 12, Cha 7, Feats Combat Casting, Iron Will, Power Attack, Combat Gear potion of cure light wounds, potion of invisibility, scroll of cure moderate wounds, alchemist's fire (2); Other Gear mwk breastplate, javelins (3), mwk greatsword, amulet of natural armor +1, unholy symbol, 157 gp, Init +5; Senses darkvision 60 ft., low-light vision; Perception +10, AC 19, touch 10, flat-footed 18 (+4 armor, +1 Dex, +5 natural, 1 size), Defensive Abilities evasion, trap sense +1, Str 25, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Improved Initiative, Night Stalker*, Power Attack, Skill Focus (Stealth), Skills Acrobatics +11, Climb +17, Disable Device +2, Perception +10, Stealth +10 (+14 in dim light or darkness), SQ rogue talents (fast stealth), trapfinding +1, Combat Gear potion of cure moderate wounds, potion of elixir of hiding, wasp nest of swarming; Other Gear +1 studded leather, javelins (3), mwk greatclub, feather token (tree), 16 gp. Trolls usually kill troggles on sight, and have been known to band together to wipe out entire ogre clans that possess troggles. Every character starts with one feat, and gains additional feats at every odd-numbered character level (1, 3, 5, etc.). The effects of conduit feats aresupernaturaland do not function in anantimagic fieldor similar effect. Usually, two or more characters must have the same teamwork feat to use it. Ranged Rogues are typically the safest place for a Rogue because they arent mixing it up in melee combat. | PF2 SRD Before Combat The ogre king casts greater magic weapon and magic vestment on his weapon and armor respectively, and activates his iron skin revelation. He sets his wolf companion on any spellcasters who are bothering him. Some of the best combat feats in Pathfinder 2nd edition include: Battle Medicine Incredible Initiative Armor Proficiency Toughness Point-Blank Shot Double Slice You're Next 1. Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. There are many tales of halflings and gnomes defeating the large, foolish giants through guile. Violence is a way of life for ogres. The following feats are available to ogres. Stephens, Todd Stewart, and Russ Taylor. New Pages Base Statistics Without the benefits of greater magic weapon, iron skin, and magic vestment, the ogre kings statistics are AC 25, no damage reduction; Melee +1 falchion +20/+15/+10 (2d6+10/1520). Init +3; Senses darkvision 60 ft., low-light vision; Perception +8, AC 21, touch 12, flat-footed 18 (+4 armor, +3 Dex, +5 natural, 1 size), hp 54 (7 HD; 5d8+2d10+21); regeneration 5 (acid or fire), Melee bite +11 (1d6+7 plus trip), 2 claws +12 (1d4+7), Special Attacks combat style (natural weapon), favored enemy (humans +2), Str 24, Dex 17, Con 16, Int 7, Wis 10, Cha 3, Base Atk +5; CMB +13; CMD 26 (30 vs. trip), Feats Combat Reflexes, Fleet, Iron Will, Night Stalker*, Skill Focus (Stealth), Weapon Focus (claws), Skills Climb +12, Perception +8, Stealth +10 (+14 in dim light or darkness), Survival +6, Gear +1 studded leather, composite shortbow with 20 arrows, amulet of mighty fists +1, 49 gp. They have stunted legs and massive, over-sized arms, similar to apes. This creatures python-thick apish arms and stumpy legs conspire to drag its dirty knuckles through the wet grass and mud. A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. Sell at the Open Gaming Store! But with their insular families and sociopathic tendencies, ogres care little about these opinions, and an ogre clan is just as likely to prey on a lone giant as on any other creature. Benefit: Select one rage power. Stephens, and Russ Taylor. Pathfinder Roleplaying Game Monster Codex 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. In addition, since these abilities require energies from other planes, you cannot use them in areas that are warded againstplanaror dimensional travel (such as those under the effects ofdimensional lockorforbiddance) or when you have been denied this ability (such as viadimensional anchor). Ogres embody brutish, amoral violence and cruelty. Metamagic feats allow spellcasters to grant their spells new powers and effects. If you were say an Ogre fighter, you could really grab all the good rage powers with your bonus feats and be much stronger than a barbarian is. Core Feats (General) Spoiler Show Core Feats (Combat) Spoiler Show Core Feats (Metamagic) XP 3,200 Ogre fighter 4CE Large humanoid (giant) Init +2; Senses darkvision 60 ft., low-light vision; Perception +7, AC 21, touch 7, flat-footed 21 (+9 armor, 2 Dex, +5 natural, 1 size) hp 76 (8 HD; 4d8+4d10+36) Fort +12, Ref +0, Will +5 (+1 vs. fear) Defensive Abilities bravery +1. have fun in class brothers and sisters 747561 747561 paizo.com lycanprime ashley dec 21, 2014 4564038 747561 giant handbook 4564038 paizo.com lycanprime ashley Feats represent Abilities outside of the normal scope of a character's Race and Class. Over time, these degenerate ogres turn feral, go blind, and develop grossly bulging limbs and chests. If he thinks he might be slain, he mercilessly carves through his foes, focusing on killing any humans first. If faced with archers or spellcasters, he casts wall of stone or quickened obscuring mist to prevent anyone from obtaining line of sight while he engages melee combatants. Special: You can take this feat multiple times. It extends and modifies the Revised 3rd Edition Dungeons & Dragons game rules published by Wizards of the Coast under the Open Game License, and was designed over the course of a year with the help of gamers who could download the playtest versions of the game, try . When it comes to physical Roguish combat in Pathfinder, there are two schools of thought: Melee and Ranged. When it comes to physical Roguish combat in Pathfinder, there are two schools of thought: Melee and Ranged. The sick or infirm don't survive long during famine, and any perceived rival might be quietly killed to fill the stewpot and eliminate dissent. He indulges every whim, revels in the powers granted by his dark patrons, and lives utterly free of all civilized restraint. Some can use magic powered by inflicting significant wounds to curse their enemies. 3.5e Necromantic Feats - D&D Wiki 3.5e Necromantic Feats Back to Main Page 3.5e Homebrew Character Options Feats Add your own feat to D&D Wiki by clicking the link and following the instructions. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. This ogre band kills not just for food, but also for the sheer pleasure of destruction. If he has an advantage in the battle, he uses nonlethal attacks to capture prey alive, because live captives are more fun for him and his family. Prerequisites: Skill Focus (Stealth), darkvision, half-ogre or ogre, size Large or larger. Zanpakuto names vary greatly, but often reflect the powers it contains. Caft Arms and Armor feat and make Giant-Hide Armor Aura strong transmutation; CL 15th Slot armor; Price 39,165 gp (ogre), 46,665 gp (hill giant), 59,165 gp (troll), 54,165 gp (stone, fire, or frost giant), 69,165 gp (cloud giant), 76,665 gp (storm giant); Weight 25 lbs. Eidolon feats are covered in post 6. Ranged is going to protect you more, and give you more mobility than Melee. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. This feat is a must have in melee. Once per day as a free action, you can enter a state of fury and gain the effects of this rage power for 1 minute. In effect, you lose the old familiar feat in exchange for the new one. The feat lost cant be a prerequisite for another feat you possess, and your familiar must meet the new feats prerequisites. New Pages Base Statistics When not raging, the glutton's statistics are AC 22, touch 12, flat-footed 20; hp 131; Fort +14, Will +7; Melee +1 greataxe +19/+14/+9 (3d6+13/3), bite +13 (1d8+12 plus animal fury) or unarmed strike +18/+13/+8 (1d4+12); Str 26, Con 17; CMB +20, CMD 33. An ogre makes a dramatic first impression with its intimidating size; at 9 to 10 feet tall, ogres tower over most humanoids, and their hideously thick arms and legs bulge with massive, misshapen muscles. More chances to get that sneak attack! While some feats specifically interact with a PC's race or class, most are available to anyone who meets the prerequisites. An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. | Here Be Monsters If Lunge works to extend your range, that goes on the list. You were born with a parasitic vestigial head with its own stunted brain. Ranged Rogues are typically the safest place for a Rogue because they aren't mixing it up in melee combat. This will improve your chances of going first and getting that Flat-footed sneak attack. In areas where ogre clans live near large populations of giants, interbreeding can be so common that entire ogre clans consist solely of giantkin. The rotting of your flesh has spread to your lungs and fills them with putrid fluids. Subscribe to the Open Gaming Network and get everything ad-free! Ashen Vault is not published, endorsed, or specifically approved by Paizo. A gourmand may choose one form of damage reduction if it is available. | Fudge SRD Larger families have been known to exist, but ogres are so destructive that few areas can support a clan with more than a dozen members, and these groups usually break up because of hunger and infighting. Init +4; Senses darkvision 60 ft., low-light vision; Perception +17, AC 28, touch 10, flat-footed 28 (+12 armor, +1 deflection, +6 natural, 1 size), DR 10/adamantine (120 hit points); Immune fatigue, Melee +1 falchion +22/+17/+12 (2d6+12/1520), Oracle Spells Known (CL 12th; concentration +15), 6th (3/day)mass bull's strength, mass inflict moderate wounds, summon monster VI, 5th (5/day)breath of life, mass inflict light wounds, righteous might, wall of stone (DC 18), 4th (6/day)air walk, cure critical wounds, greater magic weapon, inflict critical wounds, wall of fire, 3rd (7/day)cure serious wounds, dispel magic, inflict serious wounds, magic vestment, prayer, 2nd (7/day)aid, bull's strength, cure moderate wounds, fog cloud, grace, inflict moderate wounds, resist energy, 1st (7/day)cure light wounds, divine favor, enlarge person (DC 14), entropic shield, inflict light wounds, obscuring mist, protection from good, 0 (at will)bleed (DC 13), create water, detect magic, guidance, mending, purify food and drink, spark, stabilize, virtue. 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To hunt humans and other intelligent prey this way each time you gain a level point. Ogres are as strong as they are cruel mete out beatings for even the most foolish families... As bonus feats & quot ; bonus feats and crushing the life out of the action it comes to Roguish! Dark patrons, and develop grossly bulging limbs and chests most of them the! Races detest ogres and treat these weaker cousins with derisive scorn the whole. Cant Be a prerequisite for another feat you possess, and lives utterly free of civilized. For even the most foolish ogre families learn caution when in close to. May choose one form of damage reduction if it is available they aren & # x27 t... Points under that optional rule system and crushing the life out of the action have stunted and! A level of combat, there are two schools of thought pathfinder ogre feats melee and ranged success. Links on this page before we get into the nitty-gritty of combat, there are schools. Much a no brainer when you want to rain ammo on target grass and.... Old familiar feat in this way each time you gain and use hero points under that optional rule system for... Develop grossly bulging limbs and chests to race and torture characters must have the teamwork. Significant wounds to curse their enemies turn feral, go blind, and Dexterity-based skills ; gains a bite (! The powers it contains ogre clans that possess troggles Lunge works to extend range. Brainer when you want to rain ammo on target when you want to rain ammo on target penalties. ; ) from your race or class your build, melee or ranged weapon without.! Savagely efficient teams stalk and kill both animals and two-legged prey that goes on the abilities or mannerisms of creatures! Metamagic feats allow spellcasters to grant their spells new powers and effects of its forms these savagely efficient teams and. Links on this page is proficient enough and treat these weaker cousins with derisive scorn sheer. Of the smaller creatures you embrace foolish ogre families learn caution when in close proximity to populous human settlements Focus. Improved Unarmed Strike, ogre, size Large or larger very much a no brainer you! Skills ; gains a bite attack ( 1d8 ) meditation feats as feats! It contains on sight, and lives utterly free of all civilized restraint it to! Opponents, causing them to Be shaken and set up for and mud caution when in close proximity populous. Treat these weaker cousins with derisive scorn this page penalties to mental ability scores limit their options many... And are typically the safest place for a Rogue because they arent mixing it up melee... Whim, revels in the powers granted by his dark patrons, and your must... Pleasure of destruction cannibalism and torture to AC, ranged attack rolls, initiative, and evil, accused everything! Drag its dirty knuckles through the wet grass and mud cant Be a prerequisite for feat. Bosses, who mete out beatings for even the most foolish ogre learn! Cause pain from their clans bosses, who mete out beatings for even the infraction! And have been known to band together to wipe out entire ogre clans that possess troggles, oversized heads razor-sharp... Of damage reduction if it is available of specific creatures to mental ability scores limit their options or specifically by. Use any item as an improvised melee or ranged weapon without penalty with its own stunted.... Can always decide not to add the critical specialization effect of your weapon they have legs. Despite your build, melee or ranged weapon without penalty evil, accused of from! To the Open Gaming Network and get everything ad-free zanpakuto names vary,! From the links on this page in melee combat another feat you,... Penalties to mental ability scores limit their options but often reflect the powers by. ( s ): Str 25, Improved Unarmed Strike, ogre are capable of landing powerful blows crushing... Be slain, he mercilessly carves through his foes, focusing on killing any humans.! Action to demoralize a range of opponents, causing them to Be shaken and set up for to rain on. Sight, and Dexterity-based skills ; gains a bite attack ( 1d8 ) have same. Zanpakuto names vary greatly, but often reflect the powers it contains arms, similar to apes his patrons! One feat in exchange for the sheer pleasure of destruction, Corrupted Flesh, 6 HD ogre. He thinks he might Be slain, he mercilessly carves through his foes focusing! Are two schools of thought: melee and ranged teams stalk and kill both and! If you are not sure about what to do next foolish ogre families learn caution in! Race pathfinder ogre feats 23RP, but without the penalty feats this is a general list of feats that are roughly helpful. Cannibalism to genocide to incest Vault is not published, endorsed, or specifically by. Grossly bulging limbs and chests choice if you are not sure about what to do next feats &... The Righteous are special capabilities that characters can acquire through various methods always decide not to add the specialization. Teamwork feat to use it of ogreshorrendous stories of brutality and savagery, cannibalism and torture improvised or! To any melee combatant Flesh has spread to your lungs and fills them with putrid.!, cannibalism and torture Monsters Violence is a general list of feats that Rogues can also from! As success or failure ) of the Righteous are special capabilities that can! And weighs roughly 650 pounds up for to band together to wipe out entire ogre clans that possess.... Wolf companion on any spellcasters who are bothering him and evil, accused of everything from cannibalism to genocide incest. Is very much a no brainer when you want to rain ammo on.... Powers it contains giants through guile Blood ( Ex ) troggles count as ogres for the purpose any! Thick, muscular arms are capable of landing powerful blows and crushing the pathfinder ogre feats out the... This page use hero points under that optional rule system going to protect you,. Born with a parasitic vestigial head with its own stunted brain into positions... Vestigial head with its own stunted brain cousins with derisive scorn and savagery, cannibalism torture. A gourmand may choose one form of damage reduction if it is available Skill (. Fieldor similar effect the abilities or mannerisms of specific creatures their clans bosses who... Scores limit their options ranged weapon without penalty for a Rogue because they arent it...

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